You fight against 3 bosses in the same time. They stand on separate platforms and have individual health pools.
At least one player must stay on each platform otherwise the respective boss will cast a debuff that causes the raid to wipe.
All three bosses will reach 90 energy simultaneously, enabling their ultimate abilities.
The bosses must be reduced to 0% health within 60s of each other, or they will resurrect with full health.
Slicing Gale now applies a stacking debuff, increasing Nature damage taken by 10% per stack.
Roash gains a new ability that shields himself, dealing damage to all players on the platform while it remains unbroken.
Muito obrigado a e da Aliança Cromática pelas traduções para Português, sem eles isso não seria possível.
Anshal is located on the West platform. Send half of your DPS here, focusing on Melee and strong AoE DPS.
This boss spawns adds which should be kited away from the raid, as they deal AoE damage within 10yds.
TANK
PICK UP ADDS AND
KITE THEM AWAY
Anshal channels and summons a Ravenous Creeper every second for 5sec.
They cast an aura dealing AoE damage stacking up to 25 times.
Make sure to kite them away from the raid and AoE them down !
EVERYONE
MOVE OUT OF
THE CIRCLE
This is Anshal's ultimate ability, cast simultaneously with the other bosses' when they reach full energy.
Anshal heals himself and any remaining Ravenous Creepers, while applying a stackable buff that increases their damage done by 15% for 15 seconds.
All Ravenous Creepers should be eliminated before this occurs!
This is Anshal's ultimate ability, cast simultaneously with the other bosses' when they reach full energy.
Anshal heals himself and any remaining Ravenous Creepers, while applying a stackable buff that increases their damage done by 15% for 15 seconds.
All Ravenous Creepers should be eliminated before this occurs!
Nezir is located on the Middle platform. All your DPS should be there when he casts his ultimate to reduce the damage taken by the raid.
This boss inflicts a Frost damage stacking debuff on anyone on the platform, making it difficult for DPS to stay for long and forcing your tank and healer to swap with another platform at some point.
TANK
FACE NEZIR AWAY
FROM THE RAID
EVERYONE
MOVE OUT FROM
THE ICE POOL
EVERYONE
STACK ON NEZIR'S PLATFORM
TO SPLIT THE DAMAGE
This is Nezir's ultimate ability, cast simultaneously with the other bosses' when they reach full energy.
The boss inflicts heavy damage on anyone on his platform, which is divided among all players present.
When this occurs, you should have as many players as possible here to soak the damage.
Remember that you can't leave a platform empty and be sure to use defensive abilities!
Raidwide burst of Frost damage. Leaves a 10% Frost vulnerability for 35s on anyone on the platform and stacks.
Reset your stack by jumping to another platform.
Rohash is located on the East platform. It doesn't require a tank presence, instead of using melee attacks he casts Slicing Gale on random players.
You should bring mostly ranged and mobile healers to this platform, as a significant amount of movement will be necessary.
EVERYONE
DODGE THE
TORNADOES
EVERYONE
DON'T STAND
IN FRONT
EVERYONE
WATCH OUT FOR
THE FALL DAMAGE
This is Rohash's ultimate ability, cast simultaneously with the other bosses' when they reach full energy.
All players on the platform are tossed into the air and take raidwide Nature damage for 15s.
Players can still use their abilities while in the air.
Players drop and take fall damage at the end!
Rohash shields himself, absorbing damage and dealing Nature damage to all players on the platform while the shield remains unbroken.
Nuke the shield to reduce the ticking damage!
Instead of using melee attacks, the boss deals damage to a random target on the platform.
It means you don't have to use a tank here, just heal through your range DPS.
In heroic, it applies a stacking debuff, increasing Nature damage taken by 10%.
Rohash shields himself, absorbing damage and dealing Nature damage to all players on the platform while the shield remains unbroken.
Nuke the shield to reduce the ticking damage!
Instead of using melee attacks, the boss deals damage to a random target on the platform.
It means you don't have to use a tank here, just heal through your range DPS.
In heroic, it applies a stacking debuff, increasing Nature damage taken by 10%.